Hats and bandanna's already have one so leaving out the Head Wrap is an oversight)įixed a spelling error in the Dirty Pre-War Businesswear's Object EffectĪdded The Pitt - Everett Fix by svartbergĪdded Operation Anchorage - Fixes by Yukichigai (This patch already fixed a few of these)įixed 2 fire types to have a light glow effect (thanks to polbashkisneslo)Īdded Mothership Zeta Wasteland Teleport Shader Fix by rad666aĪdded Moriartys Key Restored by thegord (This patch already fixed this but the name of the key wasn't)įixed all Aqua Pura Crates to be disabled/enabled at appropriate times. The original UF3P already did this similar fix to the Talon Combat Helmet)Īdded Citadel Crane Fix by zedas (The UF3P one of course)įixed Head Wrap's Object Effects to have +1 Perception bonus (The only head wear object in the game without a bonus to perception. A low price to pay for a working as intended gun)Īdded Ranger Helmet Texture Unlocker by aiglos357 (Only included the fix which is the esp texture change. The weapon now does proper damage under all circumstances (that I have tested.) and makes the same noises/has the same visuals, except for the small blast. Megaton having a working water purification system, your sink produces sludge on par with what you find out in the wastes makes no sense and is an oversight (thanks to ♥♥♥♥2)Īdded Anchorage Gauss Rifle VATS Damage Fix by coelomate (This fixes it by removing entirely the little 'explosion' graphic. The sacred bog crash is a major and common crash from the original game that only took us 6 years to fix in this patch!įixed the sink in the player's home at Megaton to be purified.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |